What is a SBSAR file?
A .SBSAR file is a Substance Archive used to store procedural 3D materials. It was originally created by Allegorithmic, which is now part of Adobe. These files contain mathematical rules to generate textures rather than saving static image files.
viewer.online/sbsar analyzes .SBSAR files to identify their exact format and creator software, shows which programs can open the file, and usually previews it. If your .SBSAR file has multiple possible meanings, we recommend using viewer.online/sbsar to identify the actual format of your file.
How to open SBSAR files?
Usually, you open .SBSAR files with Adobe Substance 3D Painter or Adobe Substance 3D Designer. You can also use the free Substance Player to view the materials and export standard image textures.
Best practices and troubleshooting
You cannot edit the underlying node graph of a .SBSAR file because the archive is compiled. To edit the material instructions, you need the original .SBS project file.
Software and tools
Many programs support .SBSAR materials. You can install plugins to use them in game engines like Unity and Unreal Engine, or 3D software like Blender. Under the hood, these files rely on the 7z compression format. You can technically unpack them with 7-Zip, but you need 3D software to render the textures.
Summary
.SBSAR files are efficient tools for distributing procedural 3D materials. Because .SBSAR files use the known 7z format, viewer.online/sbsar can safely open and display them online, eliminating compatibility problems.